Death by Video Game
With a title like this, taken from the spate of news stories about people dying after marathon sessions playing video games, I was expecting a book more critical of the addiction issues surrounding gaming. Instead Simon Parkin has written a fulsome appreciation of gaming and all of their many positives. There is nothing wrong with this, and I think Parkin’s book is excellent at what it does, but it really does present a slanted case that soft pedals the dangers and risks involved. In the chapter “Hiding Place,” for example, games are held out as ways to escape from a grim or damaging reality that seem to me little different than drugs or alcohol. Also missing is any discussion of the way game designers and the industry in general consciously seek to create addictions in players, using techniques even more insidious than cigarette companies. Maybe it’s just my usual pessimistic outlook, but I think the story is a lot darker than Parkin makes out.